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I am creating a game based on AI research and have two questions:

1. Are you interested in an AI game? (PC)
2. Can you understand written English?

I hope/suspect that those interested in AI, are more proficient in English.

コメント(9)

Thanks for your reply.

insideMe: an intimate single player game set in the future.
A cubic world alike the right picture on http://www.insideme.org/concept.html
Less flat and more diverse of course ウインク
All sorts of cubic creatures will walk this world each learning in their own way.
The interface will have a hackish style of operation to it.
A preview of the interface can be seen on the picture (background: 2001: A Space Odyssey)
Through interaction you will understand your purpose within the game.

I don't think I have the resourcesわーい(嬉しい顔) to translate the game into Japanese. Maybe if it would become really popular..あせあせ

Happy New Year!
Does this mean that, apart from こちね, there is barely any interest or is English really a necessity ?
あっかんべー

Sorry, English is discourage me from reading...
Maybe, many people in this community have not reading this topic in same reason.
Breaking the language barrier is too difficultがまん顔

1&2. a little

Mmm...it seems a interesting game, but I think this is difficult for gamer who is not a programmer...
In other words, Programmers might get interested.
Thanks わがし.

I didn't know my game sounds difficult for non-programmers.
Why do you think so?

I think a better explanation of my game would be:

It is a bit like `the game of life` but then a lot more complex and interactive
http://en.wikipedia.org/wiki/Conway%27s_Game_of_Life

The AI in the game is already there, you don't need to put it in there yourself.
Programming skills shouldn't necessarily make the game easier.
Oh, I see.
The game of life is very interesting.

>Why do you think so?
Because I think this game requires to program cell's behavior.
If programming is easy or not required, then no problem.
The game is still in production.
We are currently researching/training different types of neural networks to survive in the dynamic world. This is done through genetic algorithms and as a looking at a single cell needs about 60 boolean inputs, training can take a whileあせあせ

No programming is necessary for the user.

I am thinking about publishing the game through valve's 'Steam'.
http://ja.wikipedia.org/wiki/Steam
What do you think about using Steam?

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