の説明が行われる。米では、完全に、AI Programmer という職業が固定し、コミュニティを形成し、構造化し始めたわけである。これは、実は、12年に渡る AI Programmer のコミュニティを形成して来た成果である。これは、去年の AI Progmrammers Dinner でいろいろな方に聞いたところ、「Steven と Neil の人柄に負うところが大きいよ!」とのことである。
---------------------------------------------------------------- 引用: AI Summit Introduction and Welcome Speaker: Steve Rabin (Principal Software Engineer, Nintendo of America), Dave Mark (President and Lead Designer, Intrinsic Algorithm) Date/Time: Monday (March 23, 2009) 9:00am — 9:15am Location (room): Room 2018, West Hall Track: AI Summit Format: 15-minute Lecture
---------------------------------------------------------------- 引用: Preparing for the Future: As a Professional Game AI Developer, What Should I Know? Speaker: Steve Rabin (Principal Software Engineer, Nintendo of America), Brett Laming (Lead Programmer, Rockstar Leeds), Michael Dawe (Programmer, Big Huge Games), John Funge (Co-founder and AI Researcher, AiLive Inc.), Robert Zubek (Senior Engineer, Zynga) Date/Time: Monday (March 23, 2009) 10:00am — 11:00am Location (room): Room 2018, West Hall Track: AI Summit Format: 60-minute Panel
---------------------------------------------------------------- 引用: Animating in a Complex World: Integrating AI and Animation Speaker: Alex J. Champandard (Editor & Consultant, AiGameDev.com), Christian Gyrling (Programmer, Naughty Dog Inc.) Date/Time: Monday (March 23, 2009) 11:15am — 12:30pm Location (room): Room 2018, West Hall Track: AI Summit Format: 75-minute Lecture
-------------------------------------------------------------------- 引用: 2008 AI Postmortems: SPORE, GEARS OF WAR 2, and BIOSHOCK Speaker: Eric Grundstrom (Senior Software Engineer, EA), Matt Tonks (Gameplay Programmer, Epic Games), John Abercrombie (AI Programmer, 2K Boston), Neil Kirby (Member of Technical Staff, Alcatel-Lucent) Date/Time: Monday (March 23, 2009) 2:00pm — 3:00pm Location (room): Room 2018, West Hall Track: AI Summit Format: 60-minute Panel Experience Level: All
Eric Grundstrom (Senior Software Engineer, EA) Matt Tonks (Gameplay Programmer, Epic Games) John Abercrombie (AI Programmer, 2K Boston) Neil Kirby (Member of Technical Staff, Alcatel-Lucent)
Chris Hecker は来ないのかな? こういうパネルは、予告されないこと方が来られることも珍しくないのかもしれない。
----------------------------------------------------------------- 引用: AI and Designers: Mind the Gap Speaker: Soren Johnson (Designer & Programmer, EA Maxis), Alex Hutchinson (Creative Director, Electronic Arts Montreal), Joshua Mosqueira (Creative Director, Ubisoft Montreal), Adam Russell (Lecturer, Derby University), Tara Teich (Senior Programmer, Double Fine) Date/Time: Monday (March 23, 2009) 3:00pm — 4:00pm Location (room): Room 2018, West Hall Track: AI Summit Format: 60-minute Panel
---------------------------------------------------------------- 引用: Characters Welcome: Next Steps Towards Human AI Speaker: Robert Zubek (Senior Engineer, Zynga), Richard Evans (Senior AI Engineer, Electronic Arts), Dave Mark (President and Lead Designer, Intrinsic Algorithm), Daniel Kline (Lead Game Engineer, Crystal Dynamics), Phil Carlisle (Game Programmer and Researcher/Lecturer, University of Bolton), Borut Pfeifer (Lead AI Programmer, Electronic Arts) Date/Time: Monday (March 23, 2009) 5:15pm — 6:00pm Location (room): Room 2018, West Hall Track: AI Summit Format: 45-minute Panel