From COUNTER-STRIKE to LEFT 4 DEAD: Creating Replayable Cooperative Experiences Speaker: Michael Booth (Game Designer/Developer, Valve) Date/Time: Thursday (March 26, 2009) 1:30pm — 2:30pm Location (room): Room 2007, West Hall Track: Game Design Format: 60-minute Lecture Experience Level: All
On the War Path: Tactical AI in DAWN OF WAR 2 Speaker: Chris Jurney (Senior Programmer, Relic Entertainment) Date/Time: Thursday (March 26, 2009) 9:00am — 10:00am Location (room): Room 2024, West Hall Track: Programming Format: 60-minute Lecture Experience Level: Advanced
Beyond Behavior: An Introduction to Knowledge Representation Speaker: Damian Isla (Independent, Game AI and Design Consultant), Peter Gorniak (AI Engineer and Researcher, MIT Media Lab) Date/Time: Tuesday (March 24, 2009) 3:00pm — 4:00pm Location (room): Room 2018, West Hall Track: AI Summit Format: 60-minute Lecture Experience Level: All