function xNull(time:uint,ObjList:Array){ var duringTime = time*1000; var timer = new Timer(duringTime,1); timer.addEventListener(TimerEvent.TIMER_COMPLETE,xNull2); timer.start();
function xNull2(evt:Event){ ObjList.map(xNull3); }
}
function xNull3(item:Number,index:uint,arr:Array){ item = null trace(num01,num02); return item; }