以下、Ver1.08 Beta Build 86~114/RC 4.5のchange logの中から重要そうな変更のコピペです。 'emp_comm_jumptoalert' console command which will center the commander camera over an alert's location -Added: scout sabotage ability: as a scout, hold +use on an enemy building for five seconds until purple smoke begins to pour out; an engineer can repair the building for 10 health to remove the sabotage status Buildings are affected as follows: refinery - outputs half as many resources barracks - spawning players receive half their total amount of health radar - shows friendly units to the enemy instead of enemy units to friendlies armory - ammo and health crates take twice as long to give ammo/health repair bay - takes twice as long to repair a vehicle vehicle factory - vehicles are built with half of their total health and armor -Added: damaged vehicles emit smoke from their engines (use "emp_vehicle_smokeinterval" to set how often smoke is created per second, 0 = no smoke created) -Added: damaged buildings emit smoke from multiple places (use "emp_building_smokeinterval" to set how often smoke is created per second, 0 = no smoke created) -Added: if a scout has an enemy vehicle or building spotted with binoculars for at least 6 seconds and it's destroyed by a team mate, the scout receives a rank point -Added: vehicles now collide with players and deal collision damage to enemy players