Superior double melee weapon
Cost: 30 gp
Damage: 2d4
Proficient: +2
Range: -
Weight: 12 lb.
This Riedran weapon features a glaivelike blade at either end.
Properties:
Defensive (A defensive weapon grants you a +1 bonus to AC while you wield the defensive weapon in one hand and wield another melee weapon in your other hand. Wielding more than one defensive weapon does not increase this bonus. To gain this benefit, you need not attack with the defensive weapon, but you must be proficient with it.).
Stout (A weapon that has the stout property can be treated as a two-handed weapon.).
Group:
Heavy blade (Blades are balanced edged weapons. Heavy blades share some of the precision of light blades and some of the mass of axes. Heavy blades are used primarily for slashing cuts rather than stabs and thrusts.).
Carnage WeaponLevel 3+ Uncommon
No amount of time spent cleaning and maintaining this weapon removes the old, ingrained bloodstains. They are evidence of its power and purpose.
Lvl 3 +1 680 gp Lvl 18 +4 85,000 gp
Lvl 8 +2 3,400 gp Lvl 23 +5 425,000 gp
Lvl 13 +3 17,000 gp Lvl 28 +6 2,125,000 gp
Weapon: Axe, heavy blade or mace
Enhancement Bonus: attack rolls and damage rolls
Critical: +1d12 damage per plus
Property
When you roll the maximum result on at least one of this weapon’s damage dice, the target takes extra damage equal to twice the weapon’s enhancement bonus.
GMs: For starters, we'll let you know that we did our very best to ensure the Critical Hit LED d20 Die is weighted as evenly as possible considering the electronics inside. We did this because we're gamers and we really wanted to use them in our Thursday D&D game. Of course, you are the boss, so it's up to you whether to allow it at your table. We will say that with the appropriate mood lighting in your gaming room, the Critical Hit LED d20 Die will gently illuminate your face with an evil red glow when you roll a crit behind the screen. Since every GM has a wee bit of sadist inside, we knew you'd love that.