Laval Virtual-VRIC 2009: Symposium Virtual Humans in Psychological Science and Therapy: Call for Papers
Laval Virtual - VRIC09 International Conference April 22-24, 2009 (6 symposiums)
SYMPOSIUM 4, April 23, 2009
Virtual Humans in Psychological Science and Therapy: How, When and Why? - Third annoucement
- Accepted papers will be published in the printed proceedings of the VRIC conference.
- Conference best papers will be published in a special issue of the Journal of Virtual Reality and Broadcasting (http://www.jvrb.org/).
- Moreover, you are invited to introduce your work and win a Laval Virtual Award (see below)!
CALL FOR PAPERS: IMPORTANT DATES
- Online papers submission opens November 30, 2008
- Submission of full papers January 19, 2009
- For more information about the Call for Paper, please visit the conference website : http://www.laval-virtual.org/index.php?option=com_content&task=view&id=59&Itemid=111
TOPIC (see pdf file in attach)
Virtual humans are beginning to take a more active role in psychological science and practice. They can represent, totally or partially, the user (avatar) or other people (humanoids) in the virtual environment. The possibility to implement virtual humans leads to the investigation of innovative concepts, enriching research and applications in psychological science, therapy and rehabilitation.
These concepts include:
- Representation (whole body or body segments, mirror image);
- Role of the virtual humans (body image, mental imagery, teacher, emotion induction, etc);
- Viewpoint (first person, third person, bird's eye);
- Social interactions; Multiple users (several patients, patient-therapist);
- Technical aspects (images, videos, 3D); Realism of the virtual environments, etc.
Using virtual humans also raises significant challenges, such as:
- the realism of their physical appearance,
- their gestures and facial expressions, their behaviors
- and their interaction with the user.
In sum, the Symposium Program Committee invites presentations on that flourishing research area.
During the symposium, presenters from multiple disciplines will help to clarify how, when and why we should aim to use virtual humans in psychological science and therapy.
* YOTARO, University of Tsukuba
* LevelHead, N/A
* Copycat Hand for All, University of Tsukuba
* Space Trash, Institute of Graphics and Paralell Processing, JKU, Linz
Accepted Class "Welcome"
* Babbage Cabbage, Mixed Reality Lab, National University of Singapore
* Thermotaxis, Yonakani
* Musical "gugugugu" and "A~", Otobane Project
* LightTwist, Laboratoire Vision3D
* La flèche de l'odeur, Kanazawa Technical College
* Catopsys project, University of Auvergne
* BrickLayer, Kyoto University
* Joystick everywhere, University of Tsukuba
* Scoop-and-Release, Tama University
* Good-bye feet!, University of Tokyo and Tokyo University of the Arts
* Surrounding of Firefly, The University of Electro-Communications
* Laval VRchive, Tokyo Metropoilitan University / Photon, Inc